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1
votes
By Design

[UIToolkit] ScrollView scroll bars aren't refreshed after changing its size

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Jun 03, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a1, 2023.1.0a1

How to reproduce:1. Open the user's attached "ScrollBarsBug" project2. Open the "Bug" Visual Tree Asset in the Project Browser3. Obs... Read more

0
votes
Fixed

[UIToolkit] Math assignment operators done in a numeric field don't retu...

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Jun 03, 2022

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Version/s: 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.1.0a20

How to reproduce:1. Open the user's attached "repro UIToolkit" project2. Open the "SampleScene" Scene3. Select the "Test" GameObject... Read more

0
votes
Fixed

Inconsistent styling of Treeview Items between IMGUI and UI Toolkit

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Jun 03, 2022

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Version/s: 2022.1.0b13, 2022.2.0a8, 2023.1.0a1

How to reproduce:1. Open the attached "2022.1" project (UI Toolkit)2. Open the Sequence Assets window (Window -> Sequencing ->... Read more

0
votes
Fixed

[UIToolkit] MultiColumnTreeView API columns data doesn't get restored wh...

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Jun 03, 2022

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Version/s: 2022.1.0b13, 2022.2.0a8, 2023.1.0a1

How to reproduce:1. Open the user's attached "UIMultiTreeView" project2. Select the "test 1" Texture 2D asset in the Project Browser... Read more

1
votes
Fixed

Touch not registered if New Input System Pointer Behavior is "Single Uni...

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Jun 04, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a4, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open project "Bug Report.zip"2. Build the project for iOS/Android and deploy it to a device3. In the app press t... Read more

0
votes
Won't Fix

[Oculus] Application crashes with signal 11 (SIGSEGV), code 1 (SEGV_MAPE...

Package: XR - Oculus XR Plugin Bugs

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Jun 05, 2022

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Version/s: 3.0.1

Reproduction steps:1. Open the attached user's project "MyRCTTestProject.zip"2. Switch to Android3. Build for Quest 2 Expected resul... Read more

0
votes
Fixed

Shadow casters can't be SRP-batched when they have different UnityPerMat...

Package: Scriptable Render Pipeline HD

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Apr 21, 2022

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Version/s: 14.0.3

Reproduction steps:1. Open the attached project "ShaderGraphSRPBatcher.zip"2. Enter Play mode3. Open the Frame Debugger window and e... Read more

0
votes
Active

[Scene Templates] Script gizmos are added as dependencies and are cloned...

Scene Template

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May 17, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1

Reproduction steps:1. Open the user's attached project2. Open File > New Scene3. Select "SampleScene" and press Create Expected r... Read more

7
votes
Fixed

Cinemachine Confine Screen Edges not fully restricted by colliders when ...

Package: Cinemachine Classic

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Jun 06, 2022

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Version/s: 2.9.0-pre.6

How to reproduce:1. Open the attached project "Cinemachine Collider Issue.zip"2. Open the "SampleScene" scene3. Select the "CM vcam1... Read more

0
votes
By Design

[M1 Max] Player ignores Application.targetFrameRate

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Jun 04, 2022

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Version/s: 2021.2.13f1, 2022.2.0a5

Reproduction steps:1. Open the user's attached project2. Build the project3. Open the player and observe the on-screen FPS counter E... Read more

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