Search Issue Tracker
Fixed in 1.2.3
Votes
0
Found in [Package]
1.2.2
Issue ID
1343006
Regression
No
[Android] 'Android Logcat' throws 'The type or namespace name 'NUnit' could not be found' when removing 'Test Framework' package
Repro steps:
1. Create a new project
2. Switch build target to Android
3. Install the 'Android Logcat' package
4. Remove the 'Test Framework' package
5. Observe the Console
Expected: Unity doesn't complain about a missing namespace
Actual: A "The type or namespace name 'NUnit' could not be found (are you missing a using directive or an assembly reference?)
error CS0246: Library\PackageCache\com.unity.mobile.android-logcat@1.2.2\Editor\AndroidLogcatContextMenu.cs(3,7)" is thrown in the Console
Reproducible with: 2019.4.28f1, 2020.3.13f1
Coudn't reproduce on: 2021.1.13f1, 2021.2.0b2, 2022.1.0a1
Couldn't test 2018.4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Resolution Note (fix version 1.2.3):
Fixed in Android Logcat 1.2.3