Search Issue Tracker
Fixed
Fixed in 2023.2.19f1, 6000.0.0b15
Votes
0
Found in
2023.2.15f1
6000.0.0b12
7000.0.0a1
Issue ID
UUM-66950
Regression
No
"GUI Error" and "NullReferenceException" errors are logged in the Console when opening the Font Asset Creator window
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. Open the Font Asset Creator window (Window > TextMeshPro > FontAssetCreator)
4. Observe the Console window
Expected result: No errors are logged in the Console
Actual result: Multiple “GUI Error” and “NullReferenceException” errors are logged in the Console
Reproducible with: 2023.2.15f1, 6000.0.0b12
Couldn't test with: 2021.3.36f1, 2022.3.22f1 (multiple “NullReferenceException” errors after importing TextMeshPro package)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Sometimes the Font Asset Creator window needs to be closed and reopened multiple times for the errors to appear
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 6000.0.0b15):
Fixed crash occurring in the FontAssetCreatorWindow
Resolution Note (fix version 2023.2.19f1):
Fixed crash occurring in the FontAssetCreatorWindow