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Votes
0
Found in
2021.3.36f1
2022.3.22f1
2023.2.15f1
6000.0.0b12
Issue ID
UUM-66998
Regression
No
The number of draw calls increases when the number of meshes in a scene is increased
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Scenes/AllCubes” Scene
3. Open the Frame Debugger window (Window > Analysis > Frame Debugger)
4. Press the “Enable” button
5. Observe the “DrawOpaqueObjects” calls
6. Open the “Scenes/HalfCubesHalfSpheres” Scene
7. Observe the “DrawOpaqueObjects” calls
Expected result: The total sum of calls is 6
Actual result: The total sum of calls is 10 or 11
Reproducible with: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12
Reproducible on: Windows 10
Not reproducible on: No other environment tested
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Resolution Note:
The drawcall separation is due to the camera using front-to-back sorting. Selecting the NoDistanceSort opaqueSortMode resolves the separation