Search Issue Tracker
Fixed
Votes
0
Found in [Package]
3.0.0-preview.13
Issue ID
1251226
Regression
No
[TextMeshPro] ArgumentException error is thrown when saving Font asset after updating it from its preset asset
ArgumentException error is thrown when saving Font asset after updating it from its preset asset.
Steps to repro:
1. Open the attached project.
2. Project Window > Search "MyTestFont" Font > Create its preset asset.
3. Select MyTestFont preset > Inspector > Update Atlas Texture.
4. Generate Font Atlas > Save/Save as.
Actual Result:
ArgumentException error is thrown in the console.
Expected Result:
No errors in the console.
Reproducible in:
2020.2.0a13, 2020.1.0b11, 2019.3.15f1, 2019.2.0f1, 2019.1.0f1, 2018.4.23f1.
with Package version 3.0.0-preview.13, 3.0.0-preview.1, 2.0.1-preview.13, 2.0.0, 1.4.1.
Environment:
Occurring on Windows 10 & Mac 10.15.
Note: Please refer attached stck trace.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Palette Settings link to the documentation isn’t working
- Tags & Layers window has inconsistent remove button behaviour between Tags, Sorting Layers, and Rendering Layers when there are no removable items in the list
- "Type Options" and "Node Library" dropdowns do not open when clicked on the title
- Public char variables uneditable in Inspector when project setting "Use IMGUI Default Inspector" is enabled
- IAP Listener component’s list titles go out of bounds when resizing the Inspector window horizontally
Resolution Note:
The ability to create presets of font assets, sprite assets, style sheets and color gradient presets has been disabled until such time where the use case for defining and using presets with these resources is better understood and can be properly implemented.
Please provide additional information on the desired functionality / use case for being able to define presets for these resources.