Search Issue Tracker
Won't Fix
Votes
1
Found in [Package]
0.9.4-preview
Issue ID
1246259
Regression
No
Crash on XRInputSubsystem::TrySetTrackingOriginMode when starting XRGeneralSettings.Manager.InitializeLoader() Coroutine
How to reproduce:
1. Open attached project "Case_1236259" and load scene "SampleScene"
2. Enter Play Mode
Reproducible with: 0.0.6-preview, 0.9.4-preview (2019.3.16f1, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13)
Could not test with: 2018.4.23f1 (No XR Interaction Toolkit package)
First lines of the stack trace:
0x00007ff73670ee7e (Unity) XRInputSubsystem::TrySetTrackingOriginMode
0x00007ff7367ab8b5 (Unity) XRInputSubsystem_CUSTOM_TrySetTrackingOriginMode
0x0000016f040664b6 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.XR.XRInputSubsystem:TrySetTrackingOriginMode (UnityEngine.XR.XRInputSubsystem,UnityEngine.XR.TrackingOriginModeFlags)
0x0000016f04065ff3 (Mono JIT Code) [XRRig.cs:245] UnityEngine.XR.Interaction.Toolkit.XRRig:SetupCamera (UnityEngine.XR.XRInputSubsystem)
0x0000016e9f6ec71b (Mono JIT Code) [XRRig.cs:191] UnityEngine.XR.Interaction.Toolkit.XRRig:SetupCamera ()
0x0000016e9f6ec5a3 (Mono JIT Code) [XRRig.cs:157] UnityEngine.XR.Interaction.Toolkit.XRRig:TryInitializeCamera ()
Notes:
The issue occurs when there is an XRRig in the scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
Valve now own the OpenVR XR Plugin, and we've forwarded the details of this bug over to them. Please consult them for a related fix. This also only occurs when no HMD is present. So a workaround is to ensure the HMD is connected.