Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.21.20
Issue ID
ADDR-3639
Regression
No
"Value cannot be null. Parameter name: _unity_self" error is logged in the Console when disposing of the UnityWebRequest in WebGL builds
Reproduction steps:
1. Open the “UITKTest” project
2. Build and run the Player (File > Build And Run)
4. In the Player, open the Browser Console and observe it
Expected result: No errors are visible
Actual result: Three "Value cannot be null. Parameter name: _unity_self" errors are displayed
Reproducible with: 1.20.10, (2021.3.35f1), 1.21.20 (2021.3.35f1, 2022.3.19f1)
Not reproducible with: 2.0.3, 2.0.8 (2023.2.11f1, 2023.3.0b8)
Reproducible on: macOS Sonoma 14.3 (Intel), Windows 10 (user’s)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.