Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.1.9f1
Issue ID
UUM-10149
Regression
No
Cloth moves more intensely when FPS is low
How to reproduce:
1. Open the user's attached project "Cloth (Unity 2022.1.0b11).zip"
2. Press Play or Build And Run
3. Observe how the Cloth behaves
4. Press the "FPS Cap" button and observe the Cloth again
Expected result: The Cloth physics are not impacted by the framerate
Actual result: The Cloth bends more intensely
Reproducible with: 2019.4.39f1, 2020.3.34f1, 2021.3.1f1, 2022.1.9f1, 2022.2.0b2, 2023.1.0a4
Notes:
- The Cloth behavior is most noticeable when FPS is near 30 or lower
- Issue present when FPS is capped or low, or VSync is on
- In 2022.2.0b2 and 2023.1.0b4 Players Cloth does not have physics
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
There are no fixes planned for this Bug