Search Issue Tracker
By Design
Votes
0
Found in
2021.3.35f1
2022.3.20f1
2023.2.10f1
2023.3.0b7
6000.0.0b11
6000.0.37f1
Issue ID
UUM-64721
Regression
No
Filter “dir” does not exist when searching through the Inspector and gives no results
Reproduction steps:
1. Open the attached “Vector-Guild.zip” project
2. Open the “MainMenu” scene
3. Open the Global Search (Ctrl+K)
4. Insert “dir:"Items" t:sprite” into the Search
5. Observe the results and close the Search Window
6. Select “GameObject” GameObject in the Hierarchy
7. In the Inspector find the Sprite Renderer Component and “Sprite” Property
8. Click on the circle for Sprite Selection
9. Repeat 4th and 5th steps
Expected result: Search gives the same results on both occasions, showing 8 sprites
Actual result: Search has different filters when searching through the Inspector
Reproducible with: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Resolution Note:
The Legacy Search does not support "dir" as a filter.