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0
votes
Duplicate

Crash on tlsf_free when Entering the Play mode and creating a custom con...

Scripting

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Jun 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a16, 2022.1

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode (if the project does not c... Read more

0
votes
Fixed

Creating a Preset of an asset type marked as excluded from presets is al...

Asset - Importers

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Jul 06, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Create a new empty Project 2. Import the attached Script 3. Press Test > Create basic texture in the Menu bar... Read more

0
votes
Fixed

[ARFoundation] Error CS0246 is thrown when Particle system built-in pack...

Package: ARFoundation

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Jun 29, 2021

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Version/s: 1.5.0-preview.7

Reproduction steps: 1. Create a new project 2. Install ARFoundation package 3. Remove Timeline package 4. Remove built-in particle s... Read more

2
votes
Fixed

Preferences "Transition End Arrow" not working after being turned on

Package: Visual Scripting

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May 31, 2021

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Version/s: 1.7.2

*Reproducible on:* * VS version: 1.7.2 * Unity version: 2021.1 and 2021.2 * Platform: Windows 10 *Steps to Reproduce:* # Create a n... Read more

0
votes
By Design

Mac player failed to build with error The instruction `Unity.Burst.Intri...

Package: Burst

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Jul 01, 2021

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Version/s:

This issue is Mac only. Windows is fine. Steps: 1. Clone DOTS monorepo 2. Open Projects/HybridURPSamples 3. On ProjectView, select ... Read more

0
votes
Fixed

Drag and drop nodes to a group doesn't work if edges are selected

Graph Tools Foundation

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Jul 07, 2021

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Version/s:

It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more

2
votes
Fixed

[Metal] Tessellation shader is either invisible or not shaded properly, ...

Mobile Graphics

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Jul 06, 2021

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Version/s: 2021.2, 2021.2.0b2, 2022.1

Reproduction steps: 1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip" 2. Enter Play Mode in Samp... Read more

0
votes
Fixed

AddComponentMenu does not set custom name in Inspector when script is no...

Inspector Framework

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Jul 01, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.3

Reproduction steps: 1. Open the attached project "AddComponentMenu.zip" 2. Open scene "Scene" 3. Select any GameObject in the hierar... Read more

1
votes
Fixed

[VFX] ApplyShader is called when Visual Effect Asset particles are not r...

Visual Effects

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Jun 27, 2021

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Version/s: 2020.1.8f1, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "VFXPerformance.zip" 2. Open "VFX Transparent.unity" Scene 3. Open Profiler window an... Read more

0
votes
By Design

Importing a FBX model will incorrectly strip a suffix from Node Name

Asset - Importers

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "NodeNameTruncation.zip" 2. Expand the in the Project View 3. Observe the names of th... Read more

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