Search Issue Tracker
Fixed
Fixed in 1.8.15
Votes
1
Found in [Package]
1.8.12
Issue ID
BUR-2629
Regression
No
"Burst error BC0102: Unexpected internal compiler error while processing function IL_0001: ldfld System.ByReference1<T> System.ReadOnlySpan1<T>::_pointer args(IL_0000(ldarg.0))" is thrown when Burst Compilation is thrown
How to reproduce:
1. Open the attached project "repro_68312.7z"
2. Click Jobs>Burst>Enable Compilation
Expected results: No errors are thrown
Actual results: "Burst error BC0102: Unexpected internal compiler error while processing function" is thrown
Reproducible with: 1.8.12 (2023.3.0b8)
Could not test with: 2021.3.35f1, 2022.3.19f1, 2023.2.10f1 (compilation errors in the Console window)
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project
- Paste Settings functionality does not save the pasted settings in volume profile when reloading the project
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
Add comment