Search Issue Tracker
Fixed
Fixed in 1.8.15
Votes
1
Found in [Package]
1.8.12
Issue ID
BUR-2629
Regression
No
"Burst error BC0102: Unexpected internal compiler error while processing function IL_0001: ldfld System.ByReference1<T> System.ReadOnlySpan1<T>::_pointer args(IL_0000(ldarg.0))" is thrown when Burst Compilation is thrown
How to reproduce:
1. Open the attached project "repro_68312.7z"
2. Click Jobs>Burst>Enable Compilation
Expected results: No errors are thrown
Actual results: "Burst error BC0102: Unexpected internal compiler error while processing function" is thrown
Reproducible with: 1.8.12 (2023.3.0b8)
Could not test with: 2021.3.35f1, 2022.3.19f1, 2023.2.10f1 (compilation errors in the Console window)
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment