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UxmlAttributeConverter is not called when entering the Play Mode
Reproduction steps:1. Open the attached “UITKTest.zip” project2. Open the “Assets/Scenes/BootstrapScene.unity” Scene3. Enter the Pla... Read more
The IL2CPP and Mono Player crash when Application.Quit() is called
Reproduction steps:1. Open the attached project “repro_project“ (or “repro_project_without_graphics“ to save build time)2. Open File... Read more
Crash on BaseVideoTexture::InitVideoMemory when capturing Theta V's outp...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode Expected result: The Play Mode starts and Theta V... Read more
[Linux] Labels are not showing up when opening context menus
Reproduction steps:1. Open the attached “BugRepro” project2. Right-click on empty space in the Hierarchy window3. Click on any optio... Read more
Visual Environment on Local Volume applies to outside cameras when a non...
How to reproduce:1. Open the “BDTest.zip” project2. Open the “OutdoorsScene”3. Make sure you can see both the Scene view and the Gam... Read more
"NullReferenceException" is thrown when calling Addressables.LoadAssetAs...
How to reproduce:1. Open the attached project "AddressablesReproduceIssue.zip"2. Enter Play Mode3. Click the "Initialize Async" butt... Read more
BadImageFormatException is thrown by the Licensing Client in the Unity Hub
Reproduction steps:1. Open the Unity Hub Expected results: Unity Hub opens successfullyActual results: Unity Hub fails to open Repro... Read more
[Android] Input debugger shows multiple TouchScreen Remote devices with ...
How to reproduce:1. Open the "IN_64824" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Project settings window opens after creating a new material if Graphics ...
Repro: 1) In any HDRP project, open the Project settings 2)Select the Graphics tab 3) Create a material Result: On material creation... Read more
"Camera.main.stereoTargetEye = StereoTargetEyeMask.None" does not change...
Steps to reproduce:1. Open the attached user's project "VR Spectator.zip"2. Select the "Main Camera" GameObject in the Hierarchy3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask