Search Issue Tracker
Fixed in 13.x.x
Votes
0
Found in [Package]
master 2021 09 23
Issue ID
1367911
Regression
No
[HDRP] Eye shader Iris Normal input doesnt have any effect
1) Open Material samples, Eye scene
2) Select any eye, zoom in and remove its Iris normal
3) Notice the change
4) Switch from shadergraph to HDRP Eye shader
5) Again, remove Iris normal
6) Notice there is no change
Expected: Shadergraph Eye shader in the sample would match HDRP Eye shader
Result: HDRP Eye shader does not consider Iris normal map
Even simply switching between Eye and Shadergraph Eye you can see the difference. Bonus video
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit
- [Linux] The mouse wheel input is inverted when scrolling in the Build
Add comment