Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2
2021.2.0a18
2021.2.0b9
2022.1
Issue ID
1361089
Regression
Yes
Empty Scene Template name gets trimmed in New Scene window when using UI Scaling 125%
How to reproduce:
1. Create a new project
2. Set UI Scaling to 125% (Edit>Preferences...>UI Scaling>Use custom scaling value)
3. Restart the Editor
4. Open New Scene window (File>New Scene)
Expected results: Empty Scene Template name is not trimmed
Actual results: Empty Scene Template name is trimmed
Reproducible with: 2021.2.0a18, 2021.2.0b12, 2022.1.0a9
Not reproducible with: 2020.3.19f1, 2021.1.22f1, 2021.2.0a17
Could not test with: 2019.4.30f1 (no New Scene Templates window)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
- Inconsistent value calculations between Operating Systems when casting rigidbody.transform.localScale = Vector3.zero
- Last Prefab changes are reverted when tests on EditMode are executed while Prefab mode is open
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a13