Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2
2021.2.0a18
2021.2.0b9
2022.1
Issue ID
1361089
Regression
Yes
Empty Scene Template name gets trimmed in New Scene window when using UI Scaling 125%
How to reproduce:
1. Create a new project
2. Set UI Scaling to 125% (Edit>Preferences...>UI Scaling>Use custom scaling value)
3. Restart the Editor
4. Open New Scene window (File>New Scene)
Expected results: Empty Scene Template name is not trimmed
Actual results: Empty Scene Template name is trimmed
Reproducible with: 2021.2.0a18, 2021.2.0b12, 2022.1.0a9
Not reproducible with: 2020.3.19f1, 2021.1.22f1, 2021.2.0a17
Could not test with: 2019.4.30f1 (no New Scene Templates window)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specific project
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific project
- Shader variants are recompiled while Building when the Platform is switched and changed back after the first Build
- Crash on memcpy when importing lightmaps after GI bake
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a13