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[Graphics] Editor crashes if Unity is closed in the middle of Light baki...

Graphics - LowLevel

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Jan 13, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b2, 2021.2

Editor crashes if Unity is closed when both Light baking and exporting a package is being run simultaneously. Crash does not occur i... Read more

0
votes
Postponed

Progress process nesting in Progress Window does not work for 3 or more ...

Progress Window

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Dec 11, 2020

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Version/s: 2020.2, 2020.2.0f1, 2021.1, 2021.2

How to reproduce: 1. Open attached project "ProgressNesting.zip" 2. Click "Bug > Start Progress" in the menu bar 3. Click on "Multip... Read more

0
votes
Active

[Windows] Max Mouse cursor size is limited when using Cursor.SetCursor()...

Windows

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Jan 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Enter Play mode and observe the mouse cursor in the Game v... Read more

0
votes
Active

Setting Camera.targetTexture = null increases camerastack stackcount

Camera

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Dec 15, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "CameraStack.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Frame Debugger windo... Read more

1
votes
Active

[UI Builder] It is possible to add content to parent document while edit...

UI Builder

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Jan 14, 2021

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Version/s:

It is possible to add content to parent document while editing child document in place by drag and dropping an element from the Libr... Read more

0
votes
Active

PlayerSettings.colorSpace is returning the wrong value when called from ...

Editor - Functionality

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Jan 13, 2021

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Version/s:

Steps to repro: - Create a new URP project - Set the Build Target to iOS - Create a reflection probe - Bake the Lighting (click the... Read more

0
votes
Fix In Review

Upgrading a HDRP project results in numerous Kernel at index invalid errors

HD RP

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Jan 14, 2021

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Version/s: 2020.2.2f1

How to reproduce: 1. Create a new HDRP template project in 2020.2.1f1 or earlier 2. Exit the project 3. Launch the project in 2020.2... Read more

1
votes
Active

The csproj file for an asmdef targets .net Framework 4.7.1 when the Proj...

Scripting

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Dec 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Create a new Unity project 2. Make sure Project Settings > Player> API Compatability Level is set to ".net Stan... Read more

0
votes
Active

[Input System] MultiplayerEventSystem throws a warning when more than on...

Input

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Jan 06, 2021

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Version/s: 2020.2.0a16, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "Multiplayer input" project 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode 4. Observe... Read more

0
votes
Fix In Review

EndChangeCheck is not triggered when clearing the IMGUI search field by ...

IMGUI

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Jan 13, 2021

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Version/s: 2020.2.0a13, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "SelectionUtility_2020.2.1f1" project 2. Open the custom Test window (Test->Show Windo... Read more

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