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Using undo on created/duplicated child GameObject does not return ID of ...
Reproduction steps: 1. Open the attached project "sample-undo-events" 2. Open "SampleScene" 3. Duplicate "GameObject" under "Dire... Read more
"About Unity" Window Version display is paragraphed at the last digit
How to reproduce: 1. Open any project 2. Navigate to the "About Unity" window and observe it Expected result: Version is displa... Read more
NullReferenceException thrown when creating a List View
Reproduction steps: 1. Open the attached project "bug-binding-error" 2. Open "Window > ListView Custom Item" Expected result: n... Read more
[UI Builder] Text content not saved if Ctrl+S is used while editing a te...
Repro: 1. Create a new project. 2. Project window -> Right-Click -> UI Toolkit -> UI Document 3. Open this in UI Builder. 4. Add... Read more
Tracked Pose Driver (Input System) bindings on a prefab become lost upon...
Steps to reproduce: 1. Open the attached user's project "XR_PrefabRegression_2022.zip" 2. Open the prefab "HMD + Cam", and set the... Read more
ScrollView produces jittery animation when playing PostPointerUpAnimation
In line 1574 of “ScrollView.cs” ([https://github.com/Unity-Technologies/UnityCsReference/blob/2023.2/ModuleOverrides/com.unity.ui/Co... Read more
Input field text is missing when in toolbar
Reproduction steps: 1. Open the “FieldsInToolbar“ project 2. Observe the input fields in the toolbar Expected result: The fields co... Read more
UnsafeUtility.AlignOf<T>() reports incorrect value for Explicit layout s...
Reproduction steps: 1. Open project “AlignOfBugReport.zip” 2. Enter Play Mode and observe “Align of test struct: 4” text displayed... Read more
Burst Constant.IsConstantExpression() check is ignored when using float8
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst... Read more
Null references are not recognized when Burst Compiling
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Enter the Play Mo... Read more
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