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0
votes
Duplicate

Linux Editor's panels scaled incorectly when loading both saved and pres...

Linux

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Aug 23, 2021

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Version/s: 2020.3.16f1

How to reproduce: 1. Open a new project 2. In the top right of the Editor window open the "Layout" dropdown 3. Switch the layout to ... Read more

2
votes
Fixed

[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute

IL2CPP

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Aug 17, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "pinvoker.zip" project 2. Build and deploy the project to iOS 3. Observe the c... Read more

0
votes
By Design

[URP][Linux] Built-In to URP Render Pipeline Converter Material Upgrade ...

Package: Scriptable Render Pipeline Universal

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Aug 27, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open new 3D Unity Project 2. In Package Manager window, install "Universal RP" package 3. In Render Pipeline Co... Read more

1
votes
Fixed

[URP] "Shader error in 'Master'" errors are thrown when opening a Shader...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's project 2. Open the "Assets -> SG_Lit" Shader Graph file in the Project Browser 3. Observe the ... Read more

0
votes
Fixed

[Serialization] Different serialization layout error thrown at runtime w...

Serialization

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Aug 16, 2021

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Version/s: 2021.2.0b7, 2022.1

How to reproduce: 1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip") 2. Build And Run 3. When the app finishes load... Read more

0
votes
By Design

[XR][HDRP] Rendering artifacts appear when adjusting Focal Length of Phy...

Package: Scriptable Render Pipeline HD

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Aug 25, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the attached "case_1360539.zip" project 2. Load the "SampleScene" 3. Enter Play mode 4. Enable "Physical... Read more

1
votes
Fixed

Inspector properties are hidden after changing Prefab when Addresables w...

Package: Build Pipeline - Addressables

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Aug 27, 2021

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Version/s: 1.18.9

How to reproduce: 1. Open the user's attached project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. Dock the newl... Read more

0
votes
Fixed

Redundant SplatAlpha Textures in TerrainData when removing a TerrainLaye...

Terrain

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Aug 27, 2021

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Version/s: 2019.4, 2020.3, 2020.3.9f1, 2021.1

Reproduction steps: 1. Open the attached "project-1361035.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, select t... Read more

2
votes
Fixed

NullReferenceException is thrown when typing in the Hierarchy window sea...

Scene Management

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Aug 25, 2021

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Version/s: 2020.3, 2021.1.17f1, 2021.1.22f1, 2021.2, 2022.1

How to reproduce: 1. Create a new project 2. Type one letter in the Hierarchy window search bar Expected result: No error is thrown... Read more

0
votes
Not Reproducible

[Android] First app build is twice slower in Unity 2020LTS compared to 2...

Android

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Aug 27, 2021

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Version/s: 2020.3.0f1

To reproduce: 1. Open https://github.com/Unity-Technologies/EndlessRunnerSampleGame project in Unity 2020LTS 2. Build the Android ap... Read more

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