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Input System uGUI Button does not react when clicked
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Open the Game view and press the Play butt... Read more
On Mac preprocessed Lit.shader file stops mid-line when file size is nea...
How to reproduce: 1. Create a new project 2. Install the "High Definition RP" package from the Package Manager (Window > Package Man... Read more
[URP] Built-In to URP Render Pipeline Converter freezes during Material ...
How to reproduce: 1. Open attached project "internal-boat-demo-2021.2" 2. In Render Pipeline Converter window, Initialize Converters... Read more
[HDRP] Anchor Override has no effect when used with reflection probes
Steps to reproduce: 1. Download and open the attached repro project (AnchorOverrideBug-HDRP.zip) 2. Open SampleScene 3. If no GI is... Read more
[MARS] View background is black when the passthrough camera is used
How to reproduce it: 1. Open the user's attached project 'STW 2021.2 MARS 2.zip' 2. Build and Run it on the device 3. Move the phone... Read more
[XR SDK] [URP] Vignette post processing effect is overlapping between eyes
Reproduction steps: 1. Open the attached project ("VR Vignette Test.zip") 2. Open the "New Scene 1" scene 3. Enter the Play mode 4. ... Read more
"IndexOutOfRangeException" is thrown when selecting overflowing TextMesh...
Steps to reproduce: 1. Open the attached project "TMPBug.zip" 2. Open Scenes>SampleScene 3. Enter the Play Mode 4. Click on the Inpu... Read more
Editor crashes when selecting objects in the Scene View
Reproduction steps: 1. Open the attached project "PSCrash.zip" 2. Open the "SampleScene" Scene 3. Select the "transform" Game Object... Read more
Linux Editor's panels scaled incorectly when loading both saved and pres...
How to reproduce: 1. Open a new project 2. In the top right of the Editor window open the "Layout" dropdown 3. Switch the layout to ... Read more
[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute
Reproduction steps: 1. Download and open the attached "pinvoker.zip" project 2. Build and deploy the project to iOS 3. Observe the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present