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ArgumentException is thrown and textures become unreadable when AssetBun...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/TestLoadTextureFromBundle.unity“ Scene3. Enter ... Read more
Mouse cursor does not revert to the default mouse cursor when pressing t...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New W... Read more
Installing Netcode for Entities and for GameObject packages or vice vers...
Steps to reproduce:1. Create new Unity project2. Open Package manager window3. Find "Netcode for Entities" package and install it4. ... Read more
Mute All Player At Launch not working properly
Steps to reproduce: Open a project with MPPM installed Uncheck the Mute Players At Launch in Unity -> Settings(Preference ) ->... Read more
Crash after saving changes in the "Inspector" window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Create package” Ent... Read more
An error icon displayed next to the package is missing a tooltip
Steps to reproduce: Create a new Unity project Open Package Manager window Press “” at the top left corner Select “Create package” A... Read more
Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing t...
Reproduction steps:1. Create a new 3D project2. Import “CrashReport.unitypackage“3. Enter play mode4. Select the last GameObject in ... Read more
References for Netcode for GameObjects package Components lead to “Sorry...
Steps to reproduce:{}{}1. Create a project2. Install Netcode for GameObjects package 3. Add Network Object Component to any of the G... Read more
Network Animator does not sync FixedTransition/Transition Time properly ...
Reproduction steps:1. Open the attached “IN-105445.zip” project2. Open the “MainScene” Scene3. Enter Play mode4. Input any name and ... Read more
Build succeeds with a DirectoryNotFoundException error message when buil...
How to reproduce:1. Open the attached "IN-109399" project2. Open the "SampleScene"3. Make sure the Platform is set to “Android” insi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open