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0
votes
Fix In Review

[macOS] No messages are printed in the Terminal when launching Editor in...

MacOS

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Nov 30, 2020

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Version/s: 2019.3.0a8, 2019.4, 2019.4.15f1, 2020.2

How to reproduce: 1. Download and extract the attached project "TerminalLogBug.zip" 2. Open the Mac Terminal 3. In Terminal, write "... Read more

0
votes
By Design

GeometryUtility.CalculateFrustumPlanes/TestPlanesAABB returns true when ...

Camera

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Jan 11, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "PlaneCheckRepro.zip" 2. Open "SampleScene" scene 3. Select the Main Camera gameObj... Read more

0
votes
Active

[Graphics] Editor crashes if Unity is closed in the middle of Light baki...

Package

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Jan 13, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b2, 2021.2

Editor crashes if Unity is closed when both Light baking and exporting a package is being run simultaneously. Crash does not occur i... Read more

0
votes
Postponed

Progress process nesting in Progress Window does not work for 3 or more ...

Progress Window

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Dec 11, 2020

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Version/s: 2020.2, 2020.2.0f1, 2021.1, 2021.2

How to reproduce: 1. Open attached project "ProgressNesting.zip" 2. Click "Bug > Start Progress" in the menu bar 3. Click on "Multip... Read more

0
votes
Active

[Windows] Max Mouse cursor size is limited when using Cursor.SetCursor()...

Windows

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Jan 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Enter Play mode and observe the mouse cursor in the Game v... Read more

0
votes
Active

Setting Camera.targetTexture = null increases camerastack stackcount

Camera

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Dec 15, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "CameraStack.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Frame Debugger windo... Read more

1
votes
Fixed

[UI Builder] It is possible to add content to parent document while edit...

UI Builder

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Jan 14, 2021

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Version/s:

It is possible to add content to parent document while editing child document in place by drag and dropping an element from the Libr... Read more

0
votes
Active

PlayerSettings.colorSpace is returning the wrong value when called from ...

--

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Jan 13, 2021

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Version/s:

Steps to repro: - Create a new URP project - Set the Build Target to iOS - Create a reflection probe - Bake the Lighting (click the... Read more

0
votes
Fixed

Upgrading a HDRP project results in numerous Kernel at index invalid errors

Shader System

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Jan 14, 2021

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Version/s: 2020.2.2f1

How to reproduce: 1. Create a new HDRP template project in 2020.2.1f1 or earlier 2. Exit the project 3. Launch the project in 2020.2... Read more

1
votes
Active

The csproj file for an asmdef targets .net Framework 4.7.1 when the Proj...

Scripting

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Dec 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Create a new Unity project 2. Make sure Project Settings > Player> API Compatability Level is set to ".net Stan... Read more

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