Search Issue Tracker

4
votes
Fixed

Importing FBX files crashes Unity when using an AssetPostprocessor

Asset - Importers

-

Feb 11, 2020

-

Version/s: 2019.3, 2020.1.0a17, 2020.2

How to reproduce: 1. Open the attached 2. Wait for the assets to import Expected result: Assets are imported successfully Actual re... Read more

0
votes
Third Party Issue

[iOS][Metal][Airplay] Airplay display starts stuttering when an App is d...

Metal

-

Feb 05, 2021

-

Version/s: 2018.4, 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "Flickering_unity_project 2020.2.3" and load "SampleScene" 2. Connect the iOS devic... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

-

May 24, 2019

-

Version/s: 2018.2.21f1

Steps to reproduce: 1. Open a the scene 3. Switch light type to Baked. 4. Bake lighting 5. Switch the light back to Realtime, move t... Read more

0
votes
Fixed

[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...

Shuriken

-

Jan 21, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip) 2. Open scene main. 3. Drag ... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

-

Apr 06, 2019

-

Version/s: 2019.1.0b10

To reproduce: 1. Open attached project 2. Build for Oculus GO while having logcat enabled 3. When built, start the application in Oc... Read more

0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

-

Jul 23, 2019

-

Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Fixed

Animator Transition slider is not in line with the mouse cursor while dr...

Animation

-

Jan 17, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "animator_transitionSlider_case871160"; 2. Open the scene "test"; 3. Go to the Anim... Read more

0
votes
Fixed

Editor crashes when calling GetBoneTransform on an Animator with generat...

Animation

-

Mar 18, 2020

-

Version/s: 2017.4, 2018.4, 2018.4.15f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open project from "GetBoneTransformRepro.zip" 2. Open ReproScene 3. Start Play mode Expected result: Play mod... Read more

0
votes
By Design

Timeline Asset is selected after File New

Package: Timeline

-

Jan 07, 2020

-

Version/s: 1.0.0

The Timeline Asset is selected and displayed in the Timeline window after a File > New operation. This is not only wrong, but very c... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

-

May 21, 2019

-

Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project 2. Build & Run for Android Result: "unexpected struct parameter" errors ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.