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2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce: 1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene" 2. In Project window, select "Cla... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open attached project. 2. Open "textureEmissionToUniformExtreme" scene. 3. Go to "Window > Lighting > Scene" ... Read more

5
votes
Fixed

[Linux][Editor] Color picker does not work

Linux

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Aug 07, 2019

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Version/s: 2019.3.0a8, 2019.3.0a11, 2019.4, 2020.2

How to reproduce: 1. Create a new project 2. Choose Directional Light in the Hierarchy window 3. In the Inspector window, use the co... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce: 1. Open tester-submitted project (BurstErrors.zip) 2. Open the SampleScene 3. Enter Play Mode and wait a few secon... Read more

0
votes
Fixed

Crash when redoing undo actions made during game mode on Canvas child ob...

Scene Hierarchy

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Aug 25, 2021

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Version/s: 2018.4.0f1, 2021.2.0a9, 2022.1.0a6

Repro: 1. Create a new project 2. Create an UI object in scene hierarchy. i.e. GameObject -> UI -> Text 3. Create an empty GameObjec... Read more

0
votes
Won't Fix

[Scene view] Mouse cursor flickers on keyboard shortcut 'Q' when multipl...

Scene/Game View

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Jul 24, 2019

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Version/s: 2019.3.0a10

Mouse cursor flickers when switched to Hand tool using the keyboard shortcut 'Q' when there are more than 1 scene views added in edi... Read more

0
votes
Fixed

Passing -logFile argument to a standalone build results in an error message

Windows

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Jun 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Build a Standalone Build of the Project to TestLogfile/Builds/Windows 3. Open a... Read more

0
votes
Fixed

Forward+ light culling mask setting is disabled, but actually it is usef...

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Mar 07, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 2023.3.0b10, 6000.0.0b11

slack thread: [https://unity.slack.com/archives/C89KFUUCT/p1709819325489819?thread_ts=1707301762.775159&cid=C89KFUUCT] *Light cul... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more

0
votes
By Design

[Collaborate] New layer is not pushed when the project is not saved, res...

Package: Collab Proxy

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Feb 01, 2020

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Version/s: 2.1.0-preview.3

How to reproduce: 1. [PC1] Open a new project 2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy 3. [PC1] [... Read more

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