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Sprite turns invisible in URP 2D when Mask Source is set to “Supported R...
Reproduction steps: 1. Open the attached “Sprite Mask” project 2. Open “Assets/Scenes/SampleScene.unity“ scene 3. Select Square... Read more
RegisterValueChangeCallback is not called when changing the PropertyFiel...
Reproduction steps: 1. Open the attached project “CallBackBug“ 2. Open the Project Settings (Edit > Project Settings) 3. Go to th... Read more
The Properties option is missing when pressing RMB on the PropertyField
Reproduction steps: 1. Open the attached project “PropertiesBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. In the Hierarchy w... Read more
[DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngin...
Reproduction steps: 1. Open the attached project “RayTracingLeak” 2. Open “Assets/OutdoorsScene.unity” 3. Enter the Play Mode 4.... Read more
[2D Renderer] "Leak Detected : Persistent allocates 2 individual allocat...
How to reproduce: # Open the attached project "Advanced Persistent Threats.zip" # Enter Play Mode Expected results: No "Leak ... Read more
Texture streaming causes all textures to be point filtered in Player whe...
Reproduction steps: 1. Open the attached project “PointFilterBuild” 2. Open Edit > Project Settings > Player 3. Under Other Setti... Read more
[Linux][Mono] Crash on mono_exception_walk_trace when entering the Play ...
Reproduction steps: 1. Open the attached “CrashRepro” project 2. Open the “/Assets/LuaTest.cs” Script File and change the scriptNa... Read more
Memory usage rapidly increases when capturing a GameObject with a Line R...
How to reproduce: 1. Open the attached user project “Texture2D Memory Test.zip“ 2. Build and Run (File>Build And Run) 3. Press “C... Read more
NullRef Error in console when installing UI Builder
Repo steps: # Open Unity Scene # Open Window > Package Manager # Click the "+" # Choose "Install package by name" # Type... Read more
Compute Shader GPU Readback is incorrect when using an integrated GPU
How to reproduce: 1. Change the Editor’s used GPU to the integrated GPU 2. Open the "Integrated_GPU" project 3. Open the "Main" s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled