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Fixed

Fixed in 2021.3.32f1, 2022.3.7f1, 2023.1.1f1, 2023.2.0a12

Votes

5

Found in

2020.3.46f1

2021.3.21f1

2022.2.12f1

2023.1.0b9

2023.2.0a8

2023.3.0a3

Issue ID

UUM-31722

Regression

No

Memory usage rapidly increases when capturing a GameObject with a Line Renderer Component using Texture2D.ReadPixels

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How to reproduce:
1. Open the attached user project “Texture2D Memory Test.zip“
2. Build and Run (File>Build And Run)
3. Press “Capture Start“ in the Build
4. Select “Memory“ in the Profiler window

Expected result: Memory usage slowly rises
Actual result: Memory usage quickly rises

Reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduced on: macOS 13.2.1 (Intel)
Not reproducible on: Windows 10

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