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Fixed in 2021.3.32f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
5
Found in
2020.3.46f1
2021.3.21f1
2022.2.12f1
2023.1.0b9
2023.2.0a8
2023.3.0a3
Issue ID
UUM-31722
Regression
No
Memory usage rapidly increases when capturing a GameObject with a Line Renderer Component using Texture2D.ReadPixels
How to reproduce:
1. Open the attached user project “Texture2D Memory Test.zip“
2. Build and Run (File>Build And Run)
3. Press “Capture Start“ in the Build
4. Select “Memory“ in the Profiler window
Expected result: Memory usage slowly rises
Actual result: Memory usage quickly rises
Reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8
Reproduced on: macOS 13.2.1 (Intel)
Not reproducible on: Windows 10
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