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Unity Editor silently crashes on the project startup when "Show loader s...
How to reproduce:1. Download the Windows SDK from the Microsoft page: https://developer.microsoft.com/en-us/windows/downloads/window... Read more
ArgumentNullException when building with Apple Unity Plug-in
How to reproduce:1. Download and open the attached "My Project" project2. Build the project for MacOS with "Create Xcode Project" en... Read more
Using OnPostRender with OnRenderImage renders a black screen in the Game...
How to reproduce:1. Open the attached “IN-53931“ project2. In the “File” → “Build Settings” make sure that the selected Platform is ... Read more
ISerializationCallbackReceiver callbacks for invalid instances to be cal...
How to reproduce:1. Open the attached project "DirectPrefabEditing.zip"2. Select Assets/GameObject.prefab3. Edit any Position field ... Read more
TestContext platform parameter is empty if domain reload happens during ...
Steps to reproduce: Open attached project "test-platform-repro.zip" Open test runner Run Editmode tests Actual result: In console no... Read more
Errors are thrown when using the "Local Group" Addressable Group and ana...
How to reproduce:1. Open the “IN-54157_repro“ project2. Enter Play Mode3. Select anywhere on the Addressable Assets Module in the Pr... Read more
Shortcut key will be the name of a folder if creating a new folder with ...
How to reproduce:1. Create a new project2. Go to Menu > Unity > Shortcuts3. Search for the “Main Menu/Assets/Create/Folder” co... Read more
SSAO from depth (recreating normals) doesn't work on android
SSAO from depth is recommended on mobile platforms to avoid a depth+normals prepass. Problem is that that path is currently broken o... Read more
Mono Behavior of serializable reference type gets created when selecting...
How to reproduce:1. Open the user’s attached “TestInsectorProject.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Ent... Read more
Error "Execution failed for task ':launcher:checkReleaseDuplicateClasses...
How to reproduce:1. Open the "IN_51273" project2. In the Project Settings -> Publish make sure the “Split Application Binary” is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask