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0
votes
By Design

Mac player failed to build with error The instruction `Unity.Burst.Intri...

Package: Burst

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Jul 01, 2021

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Version/s:

This issue is Mac only. Windows is fine. Steps: 1. Clone DOTS monorepo 2. Open Projects/HybridURPSamples 3. On ProjectView, select ... Read more

0
votes
Fixed

Drag and drop nodes to a group doesn't work if edges are selected

Graph Tools Foundation

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Jul 07, 2021

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Version/s:

It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more

2
votes
Fixed

[Metal] Tessellation shader is either invisible or not shaded properly, ...

Mobile Graphics

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Jul 06, 2021

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Version/s: 2021.2, 2021.2.0b2, 2022.1

Reproduction steps: 1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip" 2. Enter Play Mode in Samp... Read more

0
votes
Fixed

AddComponentMenu does not set custom name in Inspector when script is no...

Inspector Framework

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Jul 01, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.3

Reproduction steps: 1. Open the attached project "AddComponentMenu.zip" 2. Open scene "Scene" 3. Select any GameObject in the hierar... Read more

1
votes
Fixed

[VFX] ApplyShader is called when Visual Effect Asset particles are not r...

Visual Effects

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Jun 27, 2021

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Version/s: 2020.1.8f1, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "VFXPerformance.zip" 2. Open "VFX Transparent.unity" Scene 3. Open Profiler window an... Read more

0
votes
By Design

Importing a FBX model will incorrectly strip a suffix from Node Name

Asset - Importers

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "NodeNameTruncation.zip" 2. Expand the in the Project View 3. Observe the names of th... Read more

0
votes
Fixed

[HDRP] Lens Flare, flares flipped for multiple elements with auto rotate...

HD RP

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Jul 07, 2021

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Version/s: 2021.1

Create a lens flare asset with multiple elements using rotation and notice the flares are flipped when selecting the auto rotate par... Read more

0
votes
Won't Fix

Material is displayed differently in the Game and Scene view when using ...

Scene/Game View

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Jun 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.11f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Observe the GrabPassTest GameObject in the Sce... Read more

0
votes
Not Reproducible
0
votes
Fixed

[URP][Speedtree] SpeedTree8 Shader has an artifact when convert to Billb...

Terrain

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Jul 07, 2021

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Version/s:

SpeedTree8 Shader has an artifact when convert to billbard lod mesh Read more

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