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[HDRP] Motion vectors are wrong for terrain not positioned at the origin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. O... Read more
Some asset icons are shown smaller or black when imported
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window search for “mitochondria“3. Observe the search r... Read more
Package description window does not repaint after other package is updat...
h5. How to reproduce:1. Open the attached project from the link in the comments2. Navigate to Window > Package Manager3. Select a... Read more
Editor crashes with 'Graphics device is null' when using the sync versio...
How to reproduce:1. Open the user attached “repro-project” project2. Open the “WebCamTextureToMatExample” Scene3. Enter Play Mode4. ... Read more
Crash on malloc_internal when recompiling a ShaderGraph used by another ...
How to reproduce:1. Open the user attached “1617723-UsePass.zip“ project2. Open the scene called "Scene"3. Open "SpecVertColFast" in... Read more
InputField API updater incorrectly updates the OnEndEdit list
Reproduction steps:1. Open the “OnEndEdit“ project2. Open the “Sample” scene3. Select the “InputField” GameObject4. In Inspector obs... Read more
Audio clip sounds different when played in WebGL Player
Reproduction steps:1. Open the attached "TestAudio.zip" project2. Open the Sample “Assets/Scenes/SampleScene.unity” Scene3. Enter th... Read more
"Failed to find entry-points" error after asset importing when the DLL f...
Reproduction steps:1. Open the attached project “StandaloneProfilerBugs”2. Check the Console window Expected results: There are no m... Read more
"RuntimeError: memory access out of bounds" errors are thrown when runni...
How to reproduce:1. Open the “IN-49411_repro.zip“ project2. Navigate to File → Build Settings3. Select WebGL and press Build4. Open ... Read more
[Android] Sprite transparency does not work when using RGB ETC1 format w...
Reproduction steps:1. Open the “ETCTest“ project2. Ensure Android is the selected platform in Build Settings3. Repack sprite atlases... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked