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0
votes
Fixed

[OSX] Build Settings Asset is not saving the changes when focusing anoth...

Package: Entity Component System (ECS)

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Jan 03, 2020

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Version/s: preview.18 - 0.2.0

How to reproduce:1. Open the attached project2. Select the "ClassicBuildSettings" in the Project View3. Change any values in the Ins... Read more

0
votes
Fixed

Memory corruption in ShaderVariantCollection

Graphics - General

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Jan 09, 2020

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Version/s: 2020.1.0a19

Steps to reproduce:0. Start Unity Editor on Windows (if you can't reproduce, try using -debugAllocator)1. Open project from https://... Read more

0
votes
Fixed

Unrealistic reflections are rendered when using an orthographic camera

Package: Scriptable Render Pipeline Universal

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Jan 04, 2020

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Version/s: 2017.4, 2019.2.3f1, 2020.1

Steps to reproduce:1. Download and open attached "PBRShadingCameraOrtho" project2. Press "Play"3. Observe the left capsule in the Ga... Read more

0
votes
Fixed

[Input System][Mac] Display name of "a" key is uppercase, other ones are...

MacOS

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Jan 09, 2020

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Version/s: 5.2

Repro assumes keyboard layout where "a" and "b" are in same position as US keyboard layout. 1. Open Input Debugger2. Double-click ke... Read more

0
votes
Fixed

Deep Profiling in the Editor does not reliably turn on/off

Profiling

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Jan 09, 2020

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Version/s: 2019.3, 2020.1

When running the editor (2020.1a18) and using the profiler to profile the editor itself outside of play-mode, I cannot get deep prof... Read more

0
votes
By Design

[VR] Shader is broken after entering Play mode

Shaders

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Dec 19, 2019

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Version/s: 2019.1.0a4, 2019.2.0a1, 2019.2.17f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("outline_shader_bug_repro.zip")2. Open Repro scene3. Enter Play mode in VR4. Open Game wi... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

0
votes
Duplicate

Progressive Lightmapper stalls when baking 4K lightmaps after interrupti...

Progressive Lightmapper

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Jan 08, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f4, 2020.1

Steps to repro: 1. Open SponzaLWRP: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP2. Change to 4K lightmap size3. Change to t... Read more

0
votes
Fixed

Folder/Files with extension .Core are ignored when importing a package f...

Packman

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Dec 02, 2019

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Version/s: 2019.3.0a7, 2019.3.0f3, 2020.1.0a14

How to reproduce:1. Create a new project or open an existing one2. Add the provided dependency to Packages/manifest.json file3. Open... Read more

0
votes
Postponed

EventType.DragUpdated is being called when the calling Window is unfocused

IMGUI

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Jan 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Click and drag the "Dra... Read more

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