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[ParticleSystem] Texture Sheet Animation's cycleCount data types are dif...
Reproduction steps:1. Open the attached project “ParticleTest”2. Open the Scene “SampleScene”3. In the Hierarchy select the “Particl... Read more
Light is not rendered when SSAO is enabled and Rendering path is set to ...
How to reproduce:1. Open the “URP14_test3(2).zip“2. Enter the “_SSAO_bug_deferred“ scene3. Observe the Scene view Expected result: R... Read more
Scene view turns bright grey when typing in the Hierarchy search field
How to reproduce:1. Open the attached “Unity3D Tester.zip“ project2. Open the “SampleScene“ Scene3. Open the Scene view4. Type anyth... Read more
Non-ASCII characters are displayed incorrectly in the loading splash screen
Reproduction steps:1. Create a new project and name it with any non-ASCII characters (for example, 这核里吗)2. Open the project Expected... Read more
Auto-Mapping fails for Humanoid Avatar when FBX file has Skinned Mesh
Reproduction steps:1. Open the attached “ASDQWER” project2. Select the “Assets/withSkinnedMesh.fbx” Asset3. In the Inspector Window,... Read more
[Android] Regex in CheckPlayLibraryAdded Incorrectly Identifies Play Cor...
Reproduction: In attached project, under Edit -> Project Settings -> Player -> Publishing Settings, enable the "{}Custom Ma... Read more
Label's Mesh is not removed when using the RemoveFromHierarchy() method
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Inside the Game View, ... Read more
Event generation fails when it is called in a bursted context
Reproduction steps:1. Open the attached “ASDQWE” project2. Build the Player (File > Build And Run)3. In the Player, press “LOCAL ... Read more
Crash on videoInput::setup when entering the Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Enter the Play Mode Expected result: The Editor does not crash and con... Read more
[Entities Graphics] Slow execution performance with EntitiesGraphicsSyst...
Reproduction steps:1. Open the attached project "ReproProj"2. In File > Build Settings tick Developer Build and Autoconnect Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked