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Fixed in 2019.3.X
Fixed in 2020.1.X
Votes
1
Found in
2019.3.0a9
2019.3.0f1
2020.1
Issue ID
1204994
Regression
Yes
Editor crashes on ReserializePref after deleting a prefab using AssetDatabase.DeleteAsset in the OnPostprocessAllAssets method
How to reproduce:
1. Open the user's attached "DeletePrefabCrash.zip" project
2. Drag and drop any object from the Hierarchy window to the Project window
-- Observe the crash
Reproducible with: 2019.3.0a9, 2019.3.0f3, 2020.1.0a17
Not reproducible with: 2017.4.35f1, 2018.4.14f1, 2019.3.0a8
First 5 stack trace lines:
0x00007FF66F7B131B (Unity) AssetDatabase::ReserializePrefabs
0x00007FF66F79D0DA (Unity) AssetDatabase::ReSerializeAssetsIfNeededButNoImport<core::hash_set<UnityGUID,core::hash<UnityGUID>,std::equal_to<UnityGUID> > >
0x00007FF66F7B01F7 (Unity) AssetDatabase::ReSerializeAssetsWithoutImportIfNeeded
0x00007FF66F876DD4 (Unity) ImportAndPostprocessOutOfDateAssets
0x00007FF66F87E75A (Unity) RefreshInternalV2
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Resolution Note (fix version 2019.3):
Fixed in: 2020.2.0a2
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0b1
Resolution Note (fix version 2019.3):
Fixed in: 2019.3.7f1