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0
votes
Fixed

RenderTextureFormat.DefaultHDR uses RGBA16F in the Editor even when HDR ...

Graphics - General

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Dec 16, 2019

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the "DefaultHDRFormat.zip" project 2. Open the "SampleScene" scene 3. Edit > Project Settings > Graphics 4... Read more

0
votes
Fixed

[SRP] objects are drawn at 0, 0, 0 position, rotation and scale when Sha...

Graphics - General

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Dec 11, 2019

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Version/s: 2019.3, 2019.3.0f1

How to reproduce: 1. Create a new HDRP project 2. If Vulkan is not the current project Graphics API, go to Player Settings -> Player... Read more

0
votes
Fixed

[HDRP] Automatic exposure causes a light flash effect on entering Play mode

Package: SRP HD Template

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Dec 17, 2019

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Version/s: 7.1.6

Automatic exposure causes flash like effect on entering Play mode. Steps to repro: 1. Create a new HDRP Template Project. 2. Create... Read more

0
votes
Fixed

Text Mesh Pro 3.0 Input field throws error "no canvasRenderer attached t...

Package: TextMeshPro

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Dec 17, 2019

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Version/s: 3.0.0-preview.2

To Reproduce: -Create a new unity project -Install TextMeshPro (Window -> Package Manager - > TextMeshPro) -Create input field with ... Read more

0
votes
By Design

Undo/Redo action invalidate SerializedObject in Inspector when adding/re...

Serialization

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Dec 16, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0f3, 2020.1.0a1

How to reproduce: 1. Open attached project ("SO-REPRO.zip") 2. Create SerializedObject asset (Assets->Create->BugReport->SO) 3. Sele... Read more

0
votes
By Design

[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 7.1.6

Reproduction steps: 1. Open "CustomNodeSampler.zip" project 2. Notice that the "shgrph" Shader Graph Custom Function has a proper ou... Read more

0
votes
Duplicate

'Confined' cursor lockstate has incorrect behaviour when set right after...

Input

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Dec 17, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1.0a1

Steps to reproduce: 1. Open User-supplied project 2. Open and run the Sample Scene 3. Press "1" and then "2" on the top row of numbe... Read more

0
votes
Won't Fix

Internal error communicating with the shader compiler process when addin...

Shaders

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Dec 17, 2019

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Version/s:

Internal error communicating with the shader compiler process when adding UAV write to a pixel shader Read more

0
votes
Fixed

[HDRP] Canvas shadow artifacts appear when lighting is toggled off in th...

Package: Scriptable Render Pipeline HD

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Dec 08, 2019

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Version/s: 7.1.5

How to reproduce: 1. Open the attached 'UIPrefabFlicker.zip' project 2. Open 'SampleScene' Scene 3. Toggle off lighting button in th... Read more

0
votes
Fixed

Prefab is placed incorrectly when dragging it from Project window to Hie...

Scene Management

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Dec 13, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a17

How to reproduce: 1. Open the attached 'project-1205276.zip' project 2. In the Hierarchy window expand 'Cube' 3. Drag the 'Cube' pre... Read more

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