Search Issue Tracker

Won't Fix

Votes

0

Found in [Package]

7.1.6

Issue ID

1206080

Regression

No

HDRP - Selection and mouse movement causes baking to continually trigger.

Package: Scriptable Render Pipeline HD

-

Steps to reproduce
- git clone git@github.cds.internal.unity3d.com:johncrowe/performance-office.git -b flashing_selection
- Loaded OfficRoom scene
- Selected a wall
Notice issue >> bake, bake and baked...it'll eventually finish but there's some very weird behaviour in there. If you move your mouse cursor in and out of scene view with the wall selected it will cause it to bake again. If you hide the inspector while it's baking, it will stop rebaking, show the inspector and it will start to bake again.

Tested broken
Windows 10, HDRP 7.1.6, Unity 2019.3.03f

Tested working
Windows 10, HDRP 7.1.6, Unity 2020.1.0a17

  1. Resolution Note:

    Seeing as this issue has a workaround and occurs only in very specific scenarios, it is going to be closed without a fix.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.