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“[Worker0] Texture creation failed” and “[Worker0] NullReferenceExceptio...
How to reproduce: 1. Create a new 3D URP project 2. Enable “Opaque Texture” setting in URP Assets (Assets > Settings) 3. Reopen t... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps: 1. Open the attached project named "VfxSgIssue" 2. Open the Test Scene 3. Observe the Console Window Expected b... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iOS/Androi... Read more
ScriptableObjects doesn't serialize the parameter when it's named "m_Curve"
How to reproduce: # Open the attached project "2.2.6.AnimationCurvesSerialize.zip" # Select Assets/TestData.asset # Edit the "C... Read more
[XR][Vulkan] Realtime lights do not render as expected on Vulkan
How to reproduce: 1. Open attached Unity project 2. Play Start scene 3. Go to RealtimeLightsAtDistance (25) scene 4. Look at the mov... Read more
Eye Shader lighting depends on World Position when using "EyeCinematic" ...
How to reproduce: 1. Open the user-attached project “BugTestingProject2023” 2. Open the “OutdoorsScene” scene 3. Focus on the “Ey... Read more
"MissingMethodException: Constructor on type 'UnityEditor.SceneViewCamer...
How to reproduce: 1, Open the attached project "test.zip" 2, Select "Main Camera" in the Hierarchy window Expected results: No ... Read more
[macOS] Crash when Accelerator cache server upload is enabled
Reproduction steps: # Unzip the user’s project # Install the necessary Unity version for testing (other versions can be tested b... Read more
The clickable area is next to the Modes button of the SerializedField Mi...
How to reproduce: 1. Open the project "case_1205028-MinMaxGradient" 2. Open the Scene "BugScene" 3. Select the GameObject "GameObjec... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Directional shadows render only according to first Directional Light when the second Directional Light is the brightest light
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text