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[Vulkan] Editor resizing is not as smooth compared to DX11
Steps: 1. Create new empty 3D project 2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settings -> G... Read more
Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce: 1. Open the attached "TimelineNRE.zip" project and open "SampleScene" 2. Open the "Main CameraTimeline.playable" i... Read more
Gizmos are distorted when the position axis of a GameObject is over 210
How to reproduce: 1. Open the “Distorted Gismo Demo.zip“ project 2. Navigate to Assets → Scenes and open the “Demo“ scene 3. Select ... Read more
Custom Event node is not triggered when Get Variable node is connected i...
How to reproduce: 1. Open the attached “IN-101100” project 2. In the Project tab, open the “SampleScene” 3. Enter Play mode 4. I... Read more
Animated object's color cannot be modified in Play mode if its AnimatorC...
How to reproduce: 1. Open the attached '1278113.zip' project 2. From the 'Scenes' folder open the 'SampleScene' 3. Enter the Play mo... Read more
Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when t...
How to reproduce: 1. Open the attached "IN-95839" project 2. Open the “SampleScene” 3. Enter Play mode 4. Observe the result ... Read more
Scaling root does not scale character with Optimize GO enabled
Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more
[Linux Hub] A new instance of the Hub does not have a Taskbar icon
How to reproduce: 1. Open Unity Hub Expected results: Hub appears on the Taskbar with Unity's logo on it Actual results: Hub appear... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL