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votes
Active

Profiler Capture preview image size changes after saving Profiling infor...

Profiling

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Aug 22, 2025

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Version/s: 6000.3.0a5, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Open Profiler window3. Profile for sometime in Play Mode4. Exit the Play mode and s... Read more

0
votes
Won't Fix

Exception: Failed to update dependencies is thrown when Importing Sample...

Package: Tiny Editor

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May 17, 2019

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Version/s: 0.14.5

How to reproduce:1. Open the attached Test.zip project2. Go to Menu bar-> Tiny-> Import Samples3. Inspect the errors thrown in... Read more

0
votes
Won't Fix

The text does not lines up with the description box in Build Profiles wi...

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Feb 29, 2024

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Version/s: 2023.3.0b1, 2023.3.0b10, 6000.0.0b11

Steps to reproduce:1. Create new Unity Project2. Open Build Profiles window3. Dock the Build Profiles window next to the Inspector o... Read more

0
votes
Fixed

Crash when running Editor with batch mode and vcsMode flags

Version Control

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Oct 24, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

1
votes
Fixed

Blocknodes available to ContextNode are not properly displayed when UseW...

Package: Graph Toolkit

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Sep 05, 2025

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Version/s:

Steps to reproduce:1. Open "Assets/MyGraph/IssueGraph"2. Create ChildContext Node "Create Node -> ChildContext"3. Press "Add a Bl... Read more

0
votes
Fixed

[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...

Package: Rider

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Aug 28, 2019

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Version/s: 1.0.2

How to reproduce:1. Create a new Unity Project2. Create one more Scene3. Install the Rider Package4. Set the JetBrains Rider as the ... Read more

0
votes
Fixed

Lightmapping memory does not deallocate when baking is completed

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Nov 17, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12

The case about GI meta pass rendering not deduplicating meta pass textures is tracked here [UUM-55090] GI meta pass is generating un... Read more

0
votes
Won't Fix

[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...

XR SDK

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Aug 14, 2019

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Version/s: 2018.4.6f1, 2019.1.12f1, 2019.2.0b4, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more

0
votes
By Design

Timeline Asset is selected after File New

Package: Timeline

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Jan 07, 2020

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Version/s: 1.0.0

The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more

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