Search Issue Tracker
Entities 0.51.0-preview.32 causes a compile error when WebGL Platform is...
Reproduction steps: 1. Open the attached project 2. Open the Package Manager and ensure Entities 0.51.0-preview.32 is installed 3... Read more
Edit menu's items do not work when the Hierarchy window is floating
How to reproduce: 1. Open the attached “Hierarchy test” project 2. Open the “SampleScene” scene 3. Open the Game view 4. Undock the ... Read more
Facebook SDK does not have the option for switching to the newest availa...
How to reproduce: 1. Create a new Unity project with Facebook-Games Support module installed 2. Open Edit > Project > Player Setting... Read more
Sprite Atlas Hash changes between build targets
How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more
UI not shown until any of its settings are changed, also nullref exceptions
To reproduce: 1. Open the attached project "766041 repro.zip" 2. Open the scene "Main scene" 3. Press "play" 4. Notice that the came... Read more
Wrong cursor placement in the code editor when opening via TestRunner lo...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Test Runner window (Window > General > Test Runner), open Ed... Read more
Baked lightmaps have lighter/brighter spots
How to reproduce: 1. Open user attached project 2. Clear lighting data 3. Bake lighting 4. Inspect game view Reproduced on: 5.5.0f1... Read more
The second Preview window is not updated with the Shader Graph changes o...
How to reproduce: 1. Open the attached project "ShaderGraphET" 2. In the Project window, select the "New Material" Asset 3. Chang... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project. 2. Open scene: visualization 3. Select particle system with name 'Blue... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box
- Unnecessary Line Appears Under "Imported Object" in Inspector for Input Action Asset
- Sprite Data Source button icon overlaps with the text label when Text Sprite Importer window is docked and resized horizontally