Search Issue Tracker
Fixed
Fixed in 6000.1.1f1, 6000.2.0a9
Votes
0
Found in
6000.1.0b9
6000.2.0a6
Issue ID
UUM-100007
Regression
No
Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when tiles are removed at runtime
How to reproduce:
1. Open the attached "IN-95839" project
2. Open the “SampleScene”
3. Enter Play mode
4. Observe the result
Expected result: The removed tile exposes the correct shadow
Actual result: The entire removed tile becomes a shadow
Reproducible in: 6000.0.0b11, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Could not test with: 2022.3.59f1 (materials corrupt when downgrading)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Also reproducible in Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 'NullReferenceException' error is thrown when the Tutorials window is closed and the "Welcome Dialog" is pressed
- Mouse Postion can become max value or infinity when using touch input with Legacy Input Module
- Crash on RaiseException when creating a multiplayer room while toggling UI
- Performance Markers “Add Column” dropdown has a lot of empty space when opened
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
Add comment