Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.1.0a11
Issue ID
1206326
Regression
No
[Vulkan] Editor resizing is not as smooth compared to DX11
Steps:
1. Create new empty 3D project
2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settings -> Graphics API)
3. Resize editor window / tabs
4. Compare the smoothness while you drag to resize the editor window, and compare it with DX11
Actual result: Vulkan is more laggy. See comment if you want to see performance in numbers.
Reproducible: 2019.3.0f3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note:
Won't fix because too minor