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Won't Fix
Votes
0
Found in
5.5.2f1
Issue ID
898387
Regression
No
Setting Animator's parameter does not work if prefab with animator was instantiated in Awake and it has "Network Identity"
To reproduce:
1. Open users project "BugSetAnimatorFloat.zip".
2. Open and Play "SceneStart" scene.
3. Open Console and Animator window to see results.
Expected result: All 3 instances would have their parameter set correctly.
Actual result: only instance (Instantiated during start and set during start) has it's parameter set correctly.
Reproducible: 5.3.7p1, 5.4.5p1, 5.5.3p2, 5.6.0p3, 2017.1.0b2
Not reproducible: 5.6.0a3-5.6.0f3, 2017.1.0a6
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Resolution Note (2018.2.X):
Mass closure of UNET Bugs.
As UNet is Deprecated we are moving to low maintenance mode, where critical issues can get fixes.
Closing this bug as part of cleaning-up the Bug List.
If you feel this bug is really a road-blocker, you can reopen the bug and we will work on this one.
For more information and next steps see this [blog post](https://blogs.unity3d.com/2018/08/02/evolving-multiplayer-games-beyond-unet/) and the [FAQ](https://support.unity3d.com/hc/en-us/articles/360001252086-UNet-Deprecation-FAQ)