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0
votes
Fixed

Localization package LocalizedString value isn't set when calling the Se...

Package: Localization Package

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Mar 31, 2020

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Version/s: 0.6.1-preview

How to reproduce:1. Open the attached project (case-1230444.zip) and open the SampleScene2. Select the GameObject3. Enter the Play M... Read more

0
votes
Fixed

Creation of AssetBundles containing shaders is non-deterministic (incons...

Package: Build Pipeline - Addressables

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Apr 09, 2020

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Version/s: 1.7.5

How to reproduce:1. Open tester-submitted project (AddressableGroupDeterminsim.zip)2. Open Addressables Groups window3. Add Assets/P... Read more

0
votes
Fixed

Crash on NVAPI_Thunk when importing of multiple Maya files finishes with...

DirectX12

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Mar 19, 2020

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Version/s: 2020.1, 2020.1.0b1, 2020.2

How to reproduce:1. Open project "Case_1228854" from the attached link2. In the Project Window open the folder "previs"3. Select all... Read more

0
votes
By Design

Huge Performance slowdown when using New Input System with Android and iOS

Package: Input System

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Mar 26, 2020

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Version/s: 1.1.0-preview.1

Steps to reproduce:1. Open and Build User-supplied project ("JoystickTest.zip")2. Move the Joystick and inspect the Profiler. Expect... Read more

0
votes
Fixed

[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...

Mobile Graphics

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Apr 09, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS3. Observe the gradient on the moving bloc... Read more

0
votes
Fixed

[Animation] 'Property window' remains stay open after closing the Animat...

MacOS

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Apr 09, 2020

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Version/s: 2020.1.0a23, 2020.1.0b5

After creating new Animation then during adding a Property, 'Property window' remains to stay open, on closing the Animation window.... Read more

0
votes
Fixed

[Shadergraph]Redirect node plugged into custom function node generates e...

Package: Shader Graph

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Apr 09, 2020

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Version/s: Master (commit f69c63c668 )

Reproduces on latest master (f69c63c668) Repro steps: 1. Create a new Unlit shader2. Create a custom function node, with an input "I... Read more

0
votes
Fixed

Canvas is rendered on top of other GameObjects in every viewing angle in...

uGUI

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Apr 08, 2020

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Version/s: 2017.4.37f1, 2018.4.16f1, 2019.3.0f4, 2019.3.0f6, 2020.1.0a17, 2020.2

How to reproduce:1. Open the project "case_1235078-World_Space"2. Open the scene "SampleScene"3. Modify the viewing angle in the Sce... Read more

0
votes
Fixed

[Cinemachine] CameraBrain.VcamActivatedEvent type needs IntelliSense com...

Package: Cinemachine

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Mar 31, 2020

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Version/s: 2.6.0-preview.2

Reproduction steps:1. Open the attached project ("case_1232337-CinemaMachineComments.zip")2. Open the "NewBehaviourScript.cs" script... Read more

3
votes
Duplicate

New variable field set to default when importing Serialized ScriptableOb...

Serialization

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Apr 08, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

Reproduction steps:1. Open attached project "ScriptableBug.zip"2. In Project folder, copy the contents of "\NEW" into "\Assets"3. In... Read more

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