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Localization package LocalizedString value isn't set when calling the Se...
How to reproduce:1. Open the attached project (case-1230444.zip) and open the SampleScene2. Select the GameObject3. Enter the Play M... Read more
Creation of AssetBundles containing shaders is non-deterministic (incons...
How to reproduce:1. Open tester-submitted project (AddressableGroupDeterminsim.zip)2. Open Addressables Groups window3. Add Assets/P... Read more
Crash on NVAPI_Thunk when importing of multiple Maya files finishes with...
How to reproduce:1. Open project "Case_1228854" from the attached link2. In the Project Window open the folder "previs"3. Select all... Read more
Huge Performance slowdown when using New Input System with Android and iOS
Steps to reproduce:1. Open and Build User-supplied project ("JoystickTest.zip")2. Move the Joystick and inspect the Profiler. Expect... Read more
[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...
How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS3. Observe the gradient on the moving bloc... Read more
[Animation] 'Property window' remains stay open after closing the Animat...
After creating new Animation then during adding a Property, 'Property window' remains to stay open, on closing the Animation window.... Read more
[Shadergraph]Redirect node plugged into custom function node generates e...
Reproduces on latest master (f69c63c668) Repro steps: 1. Create a new Unlit shader2. Create a custom function node, with an input "I... Read more
Canvas is rendered on top of other GameObjects in every viewing angle in...
How to reproduce:1. Open the project "case_1235078-World_Space"2. Open the scene "SampleScene"3. Modify the viewing angle in the Sce... Read more
[Cinemachine] CameraBrain.VcamActivatedEvent type needs IntelliSense com...
Reproduction steps:1. Open the attached project ("case_1232337-CinemaMachineComments.zip")2. Open the "NewBehaviourScript.cs" script... Read more
New variable field set to default when importing Serialized ScriptableOb...
Reproduction steps:1. Open attached project "ScriptableBug.zip"2. In Project folder, copy the contents of "\NEW" into "\Assets"3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used