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Folder name not rendered fully if there is a dot/period (.) character in...
Folder name not rendered fully if there is a dot/period (.) character in the name Steps to reproduce:1. Open new project2. Create ne... Read more
Batch mode async method invoked from -executeMethod unexpectedly termina...
How to reproduce:1. Extract "AsyncExecuteAndWait.zip" project2. Open the project (the Library must be rebuilt with every Unity versi... Read more
Unity crashes when VideoPlayer component attempts to play VideoClip load...
Steps to reproduce:1. Open the attached project (case_1202385-StreamVideoBugReport.zip)2. Enter Play Mode3. Click the "Load" button ... Read more
Particle System Burst Emission timing is not consistent
Reproduction steps:1. Open Project in "case_1203219-ParticleTest.zip"2. Notice Particle System's settings3. Enter Play Mode Expected... Read more
CharacterController is temporarily getting slowed due to high step offse...
How to reproduce:1. Open attached project "CharacterController.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, hold W... Read more
[Project Browser] Failed to import a package from asset store if unity E...
When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached v... Read more
Editor fails to open a project with no feedback when there is no disk in...
Repro steps:1. Set up a Vagrant Windows 10 Virtual Box2. Create a shared folder, accessible by both the host and the guest machine3.... Read more
[HDRP] "Upgrade Fog Volume Components" does not keep old values when upg...
Reproduction steps:1. Create an HDRP project in 2019.22. Create a "Rendering -> Scene Settings" GameObject3. Change some "Exponen... Read more
AudioSource curve's last Keyframe position is set to maxDistance and the...
Steps to reproduce:1. Open the attached project (case-1202437_LowPassFilterCurves.zip)2. Select "Audio Source" in the Hierarchy3. Sc... Read more
[Android] IL2CPP Makes API Call Fail Using Await
To reproduce:1. Open the QA's attached project2. Switch platform to Android3. Build and Run4. Once built press the camera shutter ic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “MissingReferenceException”, “NullReferenceException” and GUI errors are spammed in the Console when selecting “Boris” GameObject in the Prefab field of the “Plunkah” GameObject in the “_IK” Sample scene
- "Upload Symbols Failed" is thrown when Archive validation is being done in Xcode
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend