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Included shader dependencies are not recompiled when performing hot relo...
How to reproduce: 1. Open the attached project named "RecompileCheck.zip" 2. Open the Test shader file 3. Observe the #if defined st... Read more
[URP] [Debug View] [Mobile] Debugger UI can't be opened with new Input S...
How to reproduce: 1. Create a new project 2. Switch platform to Android or iOS 3. Enable "Development Build" property in Build Setti... Read more
[URP] [Debug View] [Mobile] Lighting Features - “None” can’t be marked
How to reproduce: 1. Create a new project 2. Switch platform to Android or iOS 3. Enable "Development Build" property in Build Setti... Read more
Shaders fail compilation on Vulkan/GL when Material Override is set to A...
How to reproduce: 1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project 2. Extract the "modified-graphics-packages.zip" to... Read more
[iOS][Metal] Crash when loading game on older devices
Reproduction steps: 1. Download the Xcode Project from the attached link 2. Build and Deploy the app on a device 3. In the App press... Read more
[iOS] UnityWebRequest memory leak when using Get to continuously request...
Steps to reproduce: 1. Open the attached project ("1331341.zip") 2. Build the "SampleScene" 3. Deploy and run on an iOS device Expe... Read more
[2D] Tooltips are missing for all properties under Rule, Hexagonal, Isom...
Tooltips are missing for the following properties under Rule, Hexagonal, Isometric Tile in the Inspector: - Tile - Default Sprite - ... Read more
[2D] Add and Remove buttons are missing for Tiling Rules List under Adva...
Unable to add and remove Tiling Rules in the List due to missing Add and Remove button under Advanced Rule Override Tile in the Insp... Read more
[Code Coverage] Results/History Location path is reset to default if set...
Steps to reproduce: 1. Create new project 2. Add Code Coverage package 3. Open project in explorer/finder and create new folder nex... Read more
[2D] ArgumentOutOfRangeException thrown on adding the Tilings Rules unde...
ArgumentOutOfRangeException is thrown continuously when Rule Tile is Reset and adding Tiling Rules in the List from Inspector, Refer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System