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[Mobile Notifications] Properties field are misaligned under iOS Tab whe...
Properties field are misaligned under iOS Tab when preset of "Mobile Notification Settings" is created, refer the attached screensho... Read more
[Mobile Notifications] NullReferenceException is thrown when "Notificati...
On removing an item from the "Notification icons" list of "Mobile Notification Settings" preset causes editor to throw NullReference... Read more
[URP] GameObject's shadow is animated when Animated Materials rendering ...
How to reproduce:1. Open user's attached 'TimeBug.zip' project2. Open 'TimeBug' Scene3. Make sure that 'Animated Materials' setting ... Read more
Editor Freezes when trying to import 10-bit video
Steps to reproduce:1. Open new project2. Add attached video to project3. Editor will freeze Expected: Editor doesn't support 10-bit ... Read more
[Addressables] "Analyze" Window "Check Duplicate Bundle Dependencies" sh...
Reproduction steps:1. Open "1199722.zip" project2. "Window" > "Asset Management" -> "Addressables" -> "Analyze"3. "Analyze ... Read more
[MacOS] Unity Editor crashes or freezes when performing "Step Over" in d...
How to reproduce:1. Open the "share.zip" project2. Switch the active platform to Android3. Select the Digit/AssetBundles/Modes/Simul... Read more
Scripts cannot be loaded when they contain an odd number of "*" signs in...
Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more
[Mobile Notifications] Type dropdown text overlaps with its icon in the ...
Type dropdown text overlaps with its icon on selecting "Small Icon" OR "Large Icon" option in the "Notification icons" list under "M... Read more
[Outputs] Lit particles do not support the 'After Post Processing' rende...
Repro steps:1. Create a new VFX2. Convert the output to a Lit Quad output3. Select the output and in the inspector click on the HDRP... Read more
[Subgraphs] Exposing an output make it impossible to open the VFX using ...
Repro steps:1. Create a new VFX asset and open it2. Create a node (i.e. Add), right click on it and convert it to a subgraph operato... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Web] VideoPlayer.frameReady event fires only once in a video when the Player Graphics API is set to WebGPU
- Hierarchy V2 Reset Columns leaves empty space and does not resize to fit when removing the columns
- Unexpected changes are made to the main asset when cloning and adding root objects with AddObjectToAsset in AssetPostprocessor
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected