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Won't Fix
Votes
0
Found in
2020.3.38f1
2021.3.8f1
2022.1.14f1
2022.2.0b6
2023.1.0a8
2023.2.0a1
Issue ID
UUM-12420
Regression
No
Color doesn't appear in Realtime Global Illumination Albedo Draw Mode when it's passed using the SetPropertyBlock method with an index parameter
Reproduction steps:
# Open the attached project
# Open the “/Assets/Scene.unity” Scene
# Change the Draw Mode to Shaded under Shading Mode in the Scene View
# Observe the colors of the cubes in the Scene View
# Change the Draw Mode to Albedo under Realtime Global Illumination in the Scene View
# Observe the colors of the cubes in the Scene View
Expected result: the “Cube_Indexed” GameObject is red when the Scene View Draw Mode is Albedo
Actual result: the “Cube_Indexed” GameObject is black when the Scene View Draw Mode is Albedo
Reproducible with: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8
Reproducible on: Windows 10 (21H2)
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Resolution Note:
Thank you for your bug report.
After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Won't Fix". This does not mean that the issue is not legitimate, but instead that we are not able to prioritize the fix, at this time.
Please note that this decision is weighed against our other priorities, including delivering new features and ensuring that our core functionality is stable.
The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.