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Fixed in 2020.1

Fixed in 2019.3

Votes

3

Found in

2019.3.0b10

2019.3.0b11

Issue ID

1197792

Regression

Yes

[Android] App crashes when loading animated mesh data from asset bundle

XR

-

Repro steps:
1. Open attached project
2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -> New Build -> Default build script
3. Build and run on Oculus Quest/Go

Actual: The app crashes after the splash screen

Reproducible with: 2019.3.0f1, 2020.1.0a15
Not reproducible with: 2019.2.13f1, 2019.3.0b11

Comments (4)

  1. 351ab49e84a74e5b740834eb43f63e2f?d=mm

    RobbyZ

    Jan 20, 2020 23:49

    Any chance of a backport to 2018LTS?

  2. 02888d588707149503a7b70d8c6edcf7?d=mm

    FixItFelix

    Jan 10, 2020 14:32

    Hi,
    is there a way to get the 2019.3.0f5 version already? Because it is a big blocker for us right now.
    If not can you tell me at least when 2019.3.0f5 will be available?
    Thanks.

  3. 8f1ead2dc9469be9d4399a6cf67c8bf5?d=mm

    dominykasm

    Dec 24, 2019 09:18

    Hi, yes these are identical and it's already fixed in 2019.3.0f5

  4. E39508a5c6273c824eb512b621acc8a4?d=mm

    greyforest

    Dec 23, 2019 17:34

    is this bug releated to https://forum.unity.com/threads/possible-bug-addressables-in-2019-3.791796/ ?
    if so,it's still there in 2019.3.0f3 and 2019.3.0f4

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