Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.3.0a1
2019.4
2020.1
2020.2
2021.1
2021.1.0a9
2021.2
Issue ID
1298760
Regression
Yes
The import progress bar is not being filled proportionally to the imported amount when importing Assets
How to reproduce:
1. Create a new project
2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages/2d/environments/free-platform-game-assets-85838)
Expected result: the import progress bar is being filled proportionally to the imported amount throughout the entire import process
Actual result: the import progress bar is always almost full after the phase 'Importing small assets' is finished
Reproducible with: 2019.3.0a1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1, 2021.2.0a1
Not reproducible with: 2018.4.31f1, 2019.2.0b10, 2019.2.21f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a5