Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.3.0a1
2019.4
2020.1
2020.2
2021.1
2021.1.0a9
2021.2
Issue ID
1298760
Regression
Yes
The import progress bar is not being filled proportionally to the imported amount when importing Assets
How to reproduce:
1. Create a new project
2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages/2d/environments/free-platform-game-assets-85838)
Expected result: the import progress bar is being filled proportionally to the imported amount throughout the entire import process
Actual result: the import progress bar is always almost full after the phase 'Importing small assets' is finished
Reproducible with: 2019.3.0a1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1, 2021.2.0a1
Not reproducible with: 2018.4.31f1, 2019.2.0b10, 2019.2.21f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/Crash when entering Play Mode in a specific project
- Lack of documentation regarding VFX Ray Tracing support
- Shader properties do not appear on the GameObject when switching ShaderGraphs during runtime in the Player
- Multiple '-' symbols are allowed to appear in a row when inputting '.' into a non-decimal numeric field
- Rendering Debugger throws a warning and renders the Scene view in solid black when material debug tools and Path Tracing are used
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a5