Search Issue Tracker
[Asset Bundles] Font assets are included in every AssetBundle that refer...
Reproduction steps:1. Open user's attached project2. There is a Font in a project (Assets/Fonts)3. The Font is referenced by some Sc... Read more
Compilation with 5000 ScriptedImporters is very slow, takes 250 seconds
To reproduce: 1. Get attached project.2. Open it.3. Recompile scripts by making any change to some scrip CSharpScritps assembly (can... Read more
[XR][Android][URP][ShaderGraph] Shader graph is excluded from build but ...
Reproduction steps:1. Open the user's provided case "SRP_MainTidy.zip"2. In the Package Manager remove anything XR related3. Build t... Read more
Baking a Reflection Probe throws D3D11 unsupported ReadPixels destinatio...
To reproduce:1. Open the user's attached "repro.zip"2. Make sure the Android platform is chosen2. Delete the reflection data in Asse... Read more
[ProBuilder] The lines in the rendered UV template are broken or missing...
How to reproduce:1. Open the project "case_1225427-ProBuilder_UVtemplate"2. Open the Scene "SampleScene"3. Select the GameObject "Cu... Read more
[Playables] Looping AnimationClipPlayable is slowed down when normalized...
Reproduction steps:1. Open the attached project ("case_1226151-PlayablesNegativeTime.zip")2. Open the repro scene ("SampleScene")3. ... Read more
Cloth component sets Renderer bounds to NaN when constraints of all vert...
How to reproduce:1. Create new or open an existing project2. Add a Quad 3D Object to the Scene3. Add Cloth component4. Start editing... Read more
AI Planner is not fully generating assemblies when Generate assemblies c...
How to reproduce:1. Open attached project ("VacuumRobot.zip")2. With Windows Explorer or it's alternatives open project folder and e... Read more
Crash in ParticleSystem::EndUpdateAll() when Particle System with 'Disab...
How to reproduce:1. Download tester-attached package (CrashPackage.unitypackage)2. Create a new Unity project3. Open the CrashScene4... Read more
[Mac][Metal] Camera "Clear flags" set to Don't clear still clears in Mac...
Reproduction steps:1. Open the project from the attached file "1217627.zip"2. Build and run the project setting the target platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value