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Fixed
Votes
1
Found in
2022.2.16f1
2023.1.0b11
2023.2.0a11
2023.3.0a3
Issue ID
UUM-36496
Regression
Yes
[Android] URP with native pass causes a crash on Null pointer dereference when built on some Android devices
Reproduction steps:
1. Open the attached project "ReproProj"
2. Build And Run on an Android Device
3. Observe the Player
Expected result: The app launches successfully
Actual result: App crashes
Reproducible with: 2022.2.0f1, 2022.2.16f1, 2023.1.0b11, 2023.2.0a11
Not reproducible with: 2020.3.47f1, 2021.3.23f1, 2022.2.0b16
Reproducible with devices:
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00120, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
Snapdragon 865+(Galaxy Note20 Android 10) (User’s device)
Snapdragon 865(Zenphone7 Android12) (User’s device)
Snapdragon 765G( Pixel5a Android11) (User’s device)
Snapdragon 690( AQUOS sense6 Android 11) (User’s device)
Not reproducible with devices:
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Snapdragon 8Gen1(GalaxyS22 Android 12) (User’s device)
Snapdragon 888 (Xperia 13 Android 11) (User’s device)
Snapdragon 695(AQUOS wish2 Android 12) (User’s device)
Pixel6( Android 13) (User’s device)
GalaxyA41(Mali-G52 MC2) (User’s device)
Testing environment: Windows 10 Enterprise 21H2
Notes:
* The project uses URP and NativePass
* The link to possible fix is in the comments
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-41126