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RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...
Reproduction Steps:1. Open attached project.2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Z... Read more
BC7 texture compression fails on sprite atlas (Alpha issues).
To reproduce: 1. Open the test scene. Note: Sprites from atlas are represented as expected. 2. Enter play mode. Note: Sprites get di... Read more
In the Unity Editor Update Check window the information about the new ve...
Reproduction steps:1. Create the new project with 5.3.5f1 version;2. Go to Help -> Check for Updates;3. In the opened window clic... Read more
Editor crashes when accessing not declared vertex data
Steps to reproduce:1. Download ReplacementShaderBlurrySelectionOutlineLearn.zip and open "scene" scene2. Press play to enter game mo... Read more
An error NullReferenceException shows up, when Inherit Velocity is set t...
Reproduction steps:1. Open the attached project "inheritVelocity_rigidbody.zip";2. Open the scene "test";3. Click on ParticleSystem_... Read more
[iOS][WebCamTexture] is flipped
Reproduction steps:1. Open the attached "Archive" project.2. Build and run it for iOS.3. Allow camera usage when asked.4. Check the ... Read more
[Undo] Unity crashes after undoing deleting prefab with UI element
Steps to repro: 1. Open attached project;2. Open Assets -> Scenes -> main.unity;3. In the Hierarchy expand UI -> Main Windo... Read more
[Regression] 5.6.0b6 Editor will not start on Windows 7 (without VisualS...
I have Windows 7 64b (Service Pack1) laptop and I use VisualStudio 2010. All previous Unity Editor builds work fine, BUT 5.6.0b6 Edi... Read more
Sprite warped when rotating to a certain angle when using flipX or flipY
Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more
[Collab] "operation is already running" when trying to revert a change w...
1. Open a new Unity project2. Enable collab3. Create two scripts "a.cs" and "b.cs"4. Commit the scripts to collab5. Add a comment to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject