Search Issue Tracker
[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more
[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
Dragging and dropping files from the Unity Editor to a different app doe...
How to reproduce:1. Open any project or create a new project2. Select any file from the Unity Editor Project window and drag it3. Wh... Read more
Asset Bundles fail to build when adding a [SerializeField] value to code...
How to reproduce:1. Open the user-attached project2. Build the Asset Bundles (BuildTest → Build AssetBundles)3. Create a Build (File... Read more
serializedProperty.objectReferenceInstanceIDValue returns 0 for missing ...
How to reproduce:1. Open the attached 654560.zip project2. Go to the Assets folder-> right click in the assets window-> Create... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
An image in png format has a black artifact in the Editor
Reproduction steps:1. Open the user's attached project2. Go to the 'Assets/Icons/Game'3. Open the 'Runway.png' in any external image... Read more
LogStringToConsole is performing too many allocations when printing to c...
To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more
Stacked camera is not rendering when using custom post effects is done i...
How to reproduce:1. Open the user’s attached “Built_In_PostFX_and_Camera_Stacking.zip” project2. Make sure the camera output have HD... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template