Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.1f1
Issue ID
691773
Regression
No
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more explicit and more helpful.
Error message:
Shader error in 'ErrorReportingFail.compute': Compute shader compilation had a problem, your compute shader was not compiled correctly.
Reproduced on 5.0 versions. On 5.1 such error doesn't appear.
Repso steps:
1. open attached project "ShaderErrorReporting.zip";
2. right click on "ErrorReportingFail" shader in project view and reimport it.
3. not informative message appears in the console.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Document (UXML) UI disappears from the Game view when any asset is imported and does not reappear until clicking in the Editor
- Warnings about invalid URIs are thrown when UI Builder's Material field is set to null
- Warnings about invalid URIs are thrown when UI Builder's Variable Asset Reference field is set to null
- "Attempting to use an invalid operation handle" error is thrown when stopping Play Mode after loading an Addressable scene using LoadSceneAsync
- Arabic separator character (066B) is treated as a full-width character when Duospacing is enabled on a TMP text component
Add comment