Search Issue Tracker
Fixed in 2021.3.28f1
Fixed in 2023.2.0a19
Votes
4
Found in
2021.3.6f1
2021.3.22f1
2022.1.24f1
2022.2.0a10
2023.1
2023.2.0a7
Issue ID
UUM-32517
Regression
Yes
Object Picker shows package resources when package visibility is disabled
Some packages(modules it seems) still show their resources(textures, meshes etc) even when the package visibility toggle(button with eye icon) is disabled.
RepoSteps:
1. Open new 3D template in unity
2. Use object picker(texture slot on a material is easiest repo)
3. Toggle package visibility(eye in corner)
Expected results: Resources from all packages appear/disappear
Actual results: Resources from packages do not disappear(not all)
Regression from somewhere between 2020.3.34f1 and 2021.3.6f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note (fix version 2021.3.28f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-35156
Resolution Note (fix version 2023.2.0a19):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-35156