Search Issue Tracker
Fixed
Votes
4
Found in
2021.3.6f1
2021.3.22f1
2022.1.24f1
2022.2.0a10
2023.1
2023.2.0a7
Issue ID
UUM-32517
Regression
Yes
Object Picker shows package resources when package visibility is disabled
Some packages(modules it seems) still show their resources(textures, meshes etc) even when the package visibility toggle(button with eye icon) is disabled.
RepoSteps:
1. Open new 3D template in unity
2. Use object picker(texture slot on a material is easiest repo)
3. Toggle package visibility(eye in corner)
Expected results: Resources from all packages appear/disappear
Actual results: Resources from packages do not disappear(not all)
Regression from somewhere between 2020.3.34f1 and 2021.3.6f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Assertion failed on expression" errors appear when selecting specific Tile Palette GameObjects
- “CommandBuffer: built-in render texture type 3 not found while executing” warning is displayed in URP project
- Player build logs a "material with shader doesn't have a '_MainTex' property" error when instantiating a specific amount of specific prefabs
- The LayerMask parameter is ignored when using Physics2D.GetRayIntersection method
- The Tilemap GameObject causes other Tilemap GameObjects to become invisible when its “Mask Interaction” is set to “Visible Inside Mask”
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-35156