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Editor crashes when opening project with Gaia
Reproduction steps: 1. Open user attached project Expected result: The project loads Actual result: The project crashes Reproducib... Read more
Reflection Probes and Light Groups are not getting updated in the Light ...
How to reproduce: 1. Open the user's attached "URP default.zip" project 2. Open the "SampleScene" Scene 3. Go to Window -> Rendering... Read more
[ShaderGraph] Dialogue spam when closing a unsaved shader graph
Reproduction steps: 1. Create and open a new project with the Universal Render Pipeline template 2. In the project window, go to "Ex... Read more
ArgumentNullException gets thrown when changing the base class to MonoBe...
How to reproduce: 1. Open the attached '1319708.zip' project 2. In the Project window double-click on the Test Animator Controller 3... Read more
Keyframes are generated in the Timeline after selecting the Clip Proper...
How to reproduce it: 1. Open the attached project "1313365.zip" 2. Load the "SampleScene" Scene 3. Select a "Director" GameObject in... Read more
[XR SDK][URP] Camera becomes stuck on the last rendered HMD view after s...
Reproduction steps: 1. Open the user's attached project 2. Load SampleScene and enter Play mode 3. Select the "SimulationHead" GameO... Read more
Editor crashes on opening Project due to Serialization Memory Leak
Reproduction steps: 1. Open user attached project Expected result: The project is opened Actual result: The Editor increases in mem... Read more
Crash on ParticleSystem_ShapeModule_CUSTOM_set_sprite_Injected when chan...
How to reproduce: 1. Open the attached project ('case-1319658.zip') 2. Open the 'SampleScene' Scene 3. Enter Play Mode Reproducible... Read more
[Android][Adreno] Application crashes when loading a R16 bit texture on ...
How to reproduce: 1. Open the user's attached project "UnityQuestTextureCrashBugReport.zip" 2. Load the Scene "BugReportScene" 3. In... Read more
Particle System duration property's value has double precision
How to reproduce: 1. Create a new project 2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Particl... Read more
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