Search Issue Tracker

Not Reproducible

Votes

0

Found in [Package]

1.4.9

Issue ID

UVSB-4

Regression

No

Editor Crash during Aot Pre-build

Package: Visual Scripting

-

Escalated - 1 month ago. The issue was that a namespace was incorrectly in one of the scripts, possible user error but Lazo said he would check. 

[Original issue link|https://support.ludiq.io/communities/5/topics/4888-editor-crash-during-aot-pre-build]
----
Hi,

We are facing an editor crash when running AOT Pre-Build. It crashes immediately after
"Finding AOT stubs in assets..." message. We are trying to make an IL2CPP Android Armv7 build.
But because of this issue, we are not able to proceed. Can you please help us with this issue?
 
Bolt Version:
1.4.9
Unity Version:
2018.2.20f1 (64bit)
Platform(s):
Mac Editor
Scripting Backend:
IL2CPP
.NET Version (API Compatibility Level):
.NET 3.5

  1. Resolution Note:

    I've been unable to repo this in Bolt 1.4.12 with Unity 2018.4.24f1 or Unity 2019.4.8f1. MacOS 10.15.6 android studio 4.0

    My repo steps,

    Create a basic custom Unit
    Add it to a graph attached to a game object.
    Attached it to the update method
    Build for Andriod 7.0 with il2cpp
    No errors no crash.
    I tried with and without AOT pre build. Going to close this for the moment as not reproducible unless we get some further info from the customer.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.